Merchant
Last updated
Last updated
Merchants are clever traders learning the economic market in all of Rune Midgard. Though not as strong as other classes, their utility skills such as Pushcart to hold loot and Item Appraisal to identify items make them useful companions in battle. Growing up at the Alberta docks, they are learning how their traded materials can be used to create even stronger items the world is yet to see.
Merchants are able to equip most of the game's heavy armor and melee weapons, allowing good defense and decent attack. As such, they are formidable against the strongest monsters.
Job Changing Once you are Job Level 10, go to the Merchant Guild in southwest Alberta (alberta_in 28/29). Talk to the Guildsman Mahnsoo behind the desk, who changes your job to Merchant and rewards you.
To navigate, players can enter /navi alberta_in 28/29 in the chat to be guided to the location.
Decreases the price of items sold by NPC shops.
10
Passive
Increases maximum Weight Limit.
10
Passive
Identifies an unknown item, making it available for use.
1
Active
Uses the power of greed to strike a single target with a strong blow, dealing high damage. Consumes some Zeny. Skill modification
10
Offensive
Increases amount of Zeny received for items sold to NPC shops.
10
Passive
Enables rental and use of Pushcart which provide additional storage for items, although items cannot be directly used or equipped from a Pushcart. Pushcart can be rented from Kafra Employees. Pushcart shortcut: (Alt+W)
10
Passive
Opens a street stall for selling items to other players. Skill level affects the number of items that can be vended at a time.
10
Active
Quest Skills
A splash damage attack in a 3x3 area of the target, which a Pushcart is smashed into a target. Inflicts 150% ATK physical damage in addition to extra damage from the weight of items in Pushcart.
1
Offensive
Changes the Pushcart appearance. There are various Pushcart styles that can be choose according to the character's Base Level.
1
Active
Screams with battle vigor to add +4 STR and +30 ATK for yourself and party members on the screen for 5 minutes.
1
Supportive
Level: 2
Vit: 1
Level: 6
Dex: 1
Level: 10
Str: 1
Level: 14
Dex: 1
Level: 18
Vit: 1
Level: 22
Str: 1
Level: 26
Int: 1
Level: 30
Vit: 1
Level: 33
Agi: 1
Level: 36
Luk: 1
Level: 38
Dex: 1
Level: 40
Str: 1
Level: 42
Dex: 1
Level: 44
Str: 1
Level: 46
Luk: 1
Level: 47
Vit: 1
Level: 49
Str: 1
Level: 50
Dex: 1
The table above shows the various bonus stats gained by a character at different levels. Each row represents a different level, and the columns show the specific bonus stat gained at that level. The bonus stats include Dex (Dexterity), Str (Strength), Int (Intelligence), Luk (Luck), Agi (Agility), and Vit (Vitality). For example, at Level 2, the character gains 1 point in Vit. At Level 6, the character gains 1 point in Dex.
Bare Handed
156
0
Shield
-5
+5
Dagger
-12
+3
Sword (One Handed)
-12
+5
Axe (One Handed)
-8
+2
Axe (Two Handed)
-15
N/A
Mace
-10
0
✔
✔
✔
Concentration
Awakening
Berserk