๐Ÿ˜ผMalangdo Enchants system

Introduction

Adventure awaits in Malangdo! Meet the enchanting NPC, Mayomayo (malangdo 213, 167), your go-to for powering up level 4 weapons with magical enchantments. Imagine the possibilities as the type of coin you choose unlocks a world of enchantment types!

Letโ€™s explore how itโ€™s done together!

Right next to Mayomayo (malangdo 213, 167), Thw machines are designed to facilitate the exchange among different coin types and transforming your coins and Silvervine Fruit from the Moonstone Shop into precious A Class Coins.

Mayomayo

Important details

โ€“ You can reset a weaponโ€™s enchantments with 1 Silvervine Fruit, and all enchantments will be reset. โ€“ Enchanting is guaranteed to succeed; every attempt will result in an enchantment, though the quality of enchantments may vary. โ€“ Neither cards nor refinement levels will be affected. โ€“ To enchant or reset enchantments on a weapon, you must have it equipped when you approach the NPC. โ€“ When utilizing A Class Coins or Seagodโ€™s Anger, players can choose from one of three enchant types: Melee, Ranged, or Magic. โ€“ On a weapon with three card slots, only one Malangdo enchantment can be applied.

How To Enchant Level 4 Weapon

Step to Enchant

How to reset enchantments

Step to Reset Enchant

Condition

To Enchant Level 4 Weapon you will need to use โ€œClass Coinโ€ + โ€œZenyโ€ + โ€œAdamentine Blessingโ€ and โ€œLevel 4 Weaponโ€ itself.

With each enhancement, you will receive effects at various levels based on your coinโ€™s level, with each level necessitating a different quantity of coins.

Additionally, each weapon has a different Cost Multiplier, which means the quantity of coins required for each weapon enchantment will vary.

Coin Rank and Enchanting Costs

Coin Type
Base Cost

Seagodโ€™s Anger

1

A Class Coin

2

B Class Coin

3

C Class Coin

6

D Class Coin

10

E Class Coin

15

Zeny Per Daily Attempt - Reset daily at 1 AM (GMT+8).

Times
Zeny

1 โ€“ 3

500,000

4 โ€“ 6

1,000,000

7 โ€“ 9

1,500,000

10 โ€“ 12

2,000,000

13 โ€“ 15

2,500,000

16 and 16+

3,000,000

Adamentine Blessing Per Daily Attempt - Reset daily at 1 AM (GMT+8).

Times
Adamentine Blessing (Qty)

1 โ€“ 3

30

4 โ€“ 6

60

7 โ€“ 9

90

10 โ€“ 12

120

13 โ€“ 15

150

16 and 16+

180

Exchanged Coin - Coin Exchange Rates

Coin Type
Quantity
Cost per (MP)
Available attempts
Cost per enchant attempt (MP)

Silvervine Fruit

10

10

โ€“

โ€“

A Class Coin

28

3.57

14

7.14

B Class Coin

78

1.28

26

3.85

C Class Coin

220

0.455

36.7

2.72

D Class Coin

615

0.162

61.5

1.63

E Class Coin

1720

0.058

114.7

0.87

You can also reverse exchange the at the following rates:

Desired Coin Type
Quantity
Cost per (E Class coins)
Cost per attempt (E Class coins)

E Class Coin

1580

1

15

D Class Coin

422

3.75

37.5

C Class Coin

112

14

84.4

B Class Coin

30

53

159

A Class Coin

8

197

396

โ€ปPlease note that you cannot exchange A Class Coins back into Silvervine Fruits.

List of Enchantable Weapons & Multipliers

Each weapon has a different Cost Multiplier, which means the quantity of coins required for each weapon enchantment will vary.

โ€ปFor example, applying an E Class enchantment to Daggers โ€“ Bazerald, which has a Cost Multiplier of 4, and considering the base cost of an E Class enchantment is 15 coins, the total cost would be calculated as follows: Multiplier 4 x E Class Coin 15 = a total of 60 coins.

Daggers
Cost Multiplier

Assassin Dagger โ€ 

1

Azoth

1

Bazerald

4

Combat Knife

2

Counter Dagger

1

Cursed Dagger

1

Dragon Killer*

1

Exorciser

1

Fortune Sword

2

Ginnungagap*

1

Grimtooth

1

Holy Dagger

1

Ice Pick โ€ 

4

Kamaitachi

2

Kitchen Knife

1

Mailbreaker โ€ 

1

Moonlight Dagger

2

Princess Knife

1

Sucsamad โ€ 

1

Swordbreaker โ€ 

1

Katars
Cost Multiplier

Bloody Roar

2

Infiltrator*

4

Unholy Touch

1

One Handed Axes
Cost Multiplier

Cleaver

1

Two Handed Axes
Cost Multiplier

Great Axe

1

Slaughter

1

Tomahawk

1

Sabbath

1

Bloody Axe

2

Doom Slayer*

4

Guillotine

4

Light Epsilon

4

One Handed Swords
Cost Multiplier

Byeollungum

2

Caesarโ€™s Sword

1

Cutlus*

1

Edge

1

Excalibur

2

Fireblend

1

Ice Falchion

1

Immaterial Sword

1

Mysteltainn

1

Nagan

1

Solar Sword

1

Star Dust Blade [1]

1

Tirfing

1

Two Handed Swords
Cost Multiplier

Dragon Slayer

1

Executioner*

4

Katzbalger

1

Masamune

2

Muramasa

1

Schweizersabel*

1

Zweihander*

1

One Handed Spears
Cost Multiplier

Gungnir *

1

Gelerdria

1

Tjungkuletti

1

Brocca

2

Two Handed Spears
Cost Multiplier

Bill Guisarme

1

Brionac

1

Crescent Scythe*

1

Gae Bolg*

1

Hellfire

1

Longinusโ€™s Spear

1

Spectral Spear*

1

Zephyrus*

1

One Handed Staves
Cost Multiplier

Gentleman Staff [1]

1

Wing Staff

1

Holy Stick [1]

1

Two Handed Staves
Cost Multiplier

Wizardry Staff

1

Maces
Cost Multiplier

Golden Mace* [1]

1

Long Mace

1

Quadrille

4

Slash

2

Spike*

2

Books
Cost Multiplier

Book of the Apocalypse

1

Girlโ€™s Diary [1]

1

Legacy of Dragon

1

Knuckles
Cost Multiplier

Berserk

1

Kaiser Knuckle

1

Hatii Claw [1]

1

Bows
Cost Multiplier

Dragon Wing

1

Roguemasterโ€™s Bow

1

Rudra Bow

1

Ballista

1

Instruments
Cost Multiplier

Electric Guitar

1

Oriental Lute*

3

Whips
Cost Multiplier

Blade Whip

1

Chemeti Whip

1

Lariat Whip

1

Rapture Rose

1

Queenโ€™s Whip*

1

Shuriken
Cost Multiplier

Huuma Blaze Shuriken

2

Huuma Giant Wheel Shuriken

2

Huuma Wing Shuriken

2

*The (more) slotted versions of this weapon are also eligible.

โ€  The (more) slotted versions of this weapon are not eligible.

Chances of obtaining options from enchantments using various coins

Seagod's Anger

Percentage
Melee
Range
Magic

14.40%

AGI +3, Fighting Spirit 5,Sharp 4

AGI +3, Expert Archer 3, Sharp 4

INT +3, DEX +3, Spell 3

12.60%

AGI +4

AGI +4

INT +4

10.80%

Fighting Spirit 6, Sharp 5

Expert Archer 4, Sharp 5

MATK +1%, Spell 4

8.10%

AGI +5

AGI +5

INT +5

7.20%

Fighting Spirit 7

Expert Archer 5

Spell 5

3.60%

AGI +6

AGI +6

INT +6

2.70%

ASPD +1

ASPD +1

MATK +2%

0.90%

Fighting Spirit 8

Expert Archer 6

Spell 6

A Class Coin

Percentage
Melee
Range
Magic

14.40%

AGI +2, Fighting Spirit 4, Sharp 2

AGI +3, Expert Archer 2, Sharp 2

INT +2, DEX +2, Spell 2

12.60%

AGI +3

AGI +3

INT +3

10.80%

Fighting Spirit 5, Sharp 3

Expert Archer 3, Sharp 3

DEX +3, Spell 3

8.10%

AGI +4

AGI +4

INT +4

7.20%

Fighting Spirit 6

Expert Archer 4

Spell 4

3.60%

AGI +5

AGI +5

INT +5

2.70%

ASPD +1

ASPD +1

MATK +1%

0.90%

Fighting Spirit 7

Expert Archer 5

MATK+2%, Spell 5

B Class Coin

Percentage
Enchants

18.80%

STR +1, AGI +1, INT +1

9.40%

STR +2, AGI +2, INT +2

4.70%

STR +3, AGI +3, INT +3

0.40%

STR +4, AGI +4, INT +4

C Class Coin

Percentage
Enchants

18.80%

DEX +1, VIT +1,LUK +1

9.40%

STR +1, AGI +1, INT +1

4.70%

STR +2, AGI +2, INT +2

0.40%

STR +3, AGI +3, INT +3

D Class Coin

Percentage
Enchants

18.80%

Max HP +100, Max HP +200, Attack1

9.40%

DEX +1, VIT +1, LUK +1

4.70%

STR +1, AGI +1, INT +1

0.40%

STR +2, AGI +2, INT +2

E Class Coin

Percentage
Enchants

18.80%

MDEF +4, DEF +6, Max SP +100

9.40%

Max HP +100, Max HP +200, Attack 1

4.70%

DEX +1, VIT +1, LUK +1

0.40%

STR +1, AGI +1, INT +1

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