# Sarah's Memory

Journey through backstory of Sara Irene This Memorial Dungeon provides food buffs from monsters with in the map.

### **Dungeon Conditions:**

– Base Level 70 or higher required

\- Max Party Member (5)

– Dungeon time limit: 1 hour (if exceeded, characters will be ejected to the save point)

### **Reset time**

\- Delay enter (Account Bound) : This cooldown resets everyday at 11:59 PM GMT+8.

## Let's Explore

### **Quest Details**

<figure><img src="/files/qoOL4ivLB8OsrrsIErnc" alt=""><figcaption></figcaption></figure>

1. Talk to Adventurer Leon in Alberta to start the quest.

Memorial Dungeon: Sarah’s Memory /navi alberta 206/107

![](/files/P3aZeQOyTrCY8hRE0lv7)

2. &#x20;Click on Dimensional Device and select "Boot up device".

<figure><img src="/files/L1AXPN4qb21wjKx06LqQ" alt=""><figcaption><p>Boot up.</p></figcaption></figure>

3. When instance is ready, click on Dimensional Device again and select option 2 to enter.

<figure><img src="/files/MwsI3hGQZcgE0BmH8PzF" alt=""><figcaption><p>Sara's Memory</p></figcaption></figure>

4. Upon entering the instance, immediately engage with the NPC known as “A girl.” She will introduce herself as Sara Irene and reveal she is waiting for her father, Doyen Irene. As your conversation progresses, Doyen will appear. Continue your interactions with them until they finish their conversation and disappear.

<figure><img src="/files/0DVlGOuuOYANNOC1SXJN" alt=""><figcaption><p>A Girl</p></figcaption></figure>

5. A new portal will appear in the west. Enter it to proceed to Area A. Here, engage in dialogue with Sara Irene and maintain this interaction until an opportunity to escape with Sara is presented. Following this, Doyen will summon guards to capture you.

<figure><img src="/files/uuRt3VFJbQpQYNdDM5cS" alt=""><figcaption></figcaption></figure>

6. Throughout the instance, Payon Soldiers and Guard Dogs will start to emerge. From your current position, where you are speaking with Sara Irene, eliminate the Payon Soldiers and Guard Dogs as you make your way south and then east in Area A.

<div data-full-width="true"><figure><img src="/files/CpcAhOgiEbUD91B5vpvC" alt=""><figcaption></figcaption></figure></div>

7. After defeating all the Payon Soldiers and Guard Dogs in <mark style="color:red;">Area A</mark>, a system message will inform you: “Sara ran away again! You think she went in the 2 o’clock direction!” Follow this direction and enter the portal to advance to <mark style="color:red;">Area B</mark>

<figure><img src="/files/nW2Eb15sa4Nj7YEc7fH3" alt=""><figcaption><p>Clear Soldier and guard dog.</p></figcaption></figure>

<figure><img src="/files/2RUiWKcOd8rEzG0WKHPm" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/Qq6HeZTNAZfNhfJ3FtnD" alt=""><figcaption><p>Warp to Area B</p></figcaption></figure>

8. In <mark style="color:red;">Area B</mark>, you will face a new wave of Payon Soldiers and Guard Dogs, slightly tougher than before. Continue south, fighting these enemies as you proceed.

<figure><img src="/files/phcmLR4gZE0Z83HPfpUj" alt=""><figcaption></figcaption></figure>

9. Starting from your spawning point, head west and defeat all the Payon Soldiers and Guard Dogs you encounter from <mark style="color:red;">Areas A</mark> and <mark style="color:red;">Areas B</mark>. Be cautious, as this area features a higher spawn rate.
10. After clearing <mark style="color:red;">Area C</mark> of Payon Soldiers and Guard Dogs, a system message will express, “Sara ran away yet again! *sigh* You think she went in the 6 o’clock direction!” Take this hint and continue through the portal to <mark style="color:red;">Area D.</mark>

<figure><img src="/files/OinULzw59aeK2Bq7kFY8" alt=""><figcaption></figcaption></figure>

11. Upon defeating all Payon Soldiers and Guard Dogs in Area B, a system message will announce: “Sara ran away yet again! You think she went in the 5 o’clock direction!” Follow this lead and move through the indicated portal to reach Area C.

<figure><img src="/files/m9pxojG58NivEUSr8HIX" alt=""><figcaption></figcaption></figure>

12. The next area will exclusively feature Payon Soldiers, but in larger numbers. Traverse through <mark style="color:red;">Area D</mark> and confront these soldiers.
13. Once all the Payon Soldiers in <mark style="color:red;">Area D</mark> are defeated, a system message will notify: “Sara ran away yet again! You think she went in the 12 o’clock direction!” Act on this information and enter the portal to return to <mark style="color:red;">Area A.</mark>

<figure><img src="/files/bwZN5FldGy6bndZklvqm" alt=""><figcaption></figcaption></figure>

14. **Move north** to engage in dialogue with Sara Irene. In this encounter, Doyen will call upon Payon Soldiers. After defeating them, Doyen Irene himself will challenge you. Defeating him will lead him to reveal the true motive behind his attempts to capture you.

<figure><img src="/files/MOGFVMpkYc9zqsWsU2GZ" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/hWNUs94ZD0pF6ebfMcQz" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/BVX7YvGgBi7QLs6VoovB" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/TFRY5vRXoYg27ZVmcCko" alt=""><figcaption><p>Doyen Irene</p></figcaption></figure>

15. After the conversation ends, follow Sara Irene. Exit <mark style="color:red;">**Area A**</mark> through a newly opened portal located southwest of Doyen Irene’s last known position. Then, proceed south and climb the staircase on the western cliff.

<figure><img src="/files/b3z19dbSvLUasVPHXyN0" alt=""><figcaption></figcaption></figure>

16. <mark style="color:red;">**Crossing the bridge**</mark>, you will meet Sara Irene again. The ensuing conversation will reveal shadowy figures claiming Sara Irene and suggesting you return to where you belong. After this exchange, exit through the portal located on the opposite side of the bridge.

<figure><img src="/files/u4YK4k7Ou7S9evN5Zs8g" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/FNCEXcFo1GdYOVrNX2Kc" alt=""><figcaption></figcaption></figure>

17. Upon returning to the Dimensional Gap, <mark style="color:red;">**find Adventurer Leon**</mark> and share your adventures with him. He will offer more insight into Sara Irene’s backstory. This concludes the instance, after which you’ll be eligible to re-enter following the daily <mark style="color:red;">**reset at 11:59 PM (GMT+8).**</mark>

<figure><img src="/files/0LU0X1PV7loVI6kEm7eL" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/Ya38AfZgdgyMtzJFRHMF" alt=""><figcaption></figcaption></figure>


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