🪄Enchanting System
Last updated
Last updated
Character's abilities can be enhanced by enchanting their equipment, this will provide a boost to your current base states. Enchanting equipment requires a minimum of +7 equipment and costs 30 Adamantine Blessing and 10,000 Zeny. Enchanting allows up to five options to be added to the equipment. These options can be either a Buff or Debuff. The effectiveness of the options will depend on the grade of the weapon. Look for the NPC available in equipment upgrade area, and a list of Enchantment
It is located in the equipment upgrade area of every city.
▲ Buff / ▼ Debuff | Equipment Un-Grade Grade D | Equipment Grade C Grade B | Equipment Grade A | Equipment God Tier |
Slot 1 | ▲ Buff | ▲ Buff | ▲ Buff | ▲ Buff |
Slot 2 | ▲ Buff | ▲ Buff | ▲ Buff | ▲ Buff |
Slot 3 | ▼ Debuff | ▲ Buff | ▲ Buff | ▲ Buff |
Slot 4 | ▼ Debuff | ▼ Debuff | ▲ Buff | ▲ Buff |
Slot 5 | ▼ Debuff | ▼ Debuff | ▼ Debuff | ▲ Buff |
Headgear | Buff Slot | Debuff Slot |
Variable cast time | -1% to -5% | +1% to +5% |
Reduces after-cast delay | 1% - 5% | - 1% to -5% |
Reduces SP cost of skill | 1% - 5% | - 1% to 5% |
Increase Heal effectiveness | 1% - 20% | - 1% to 20% |
Increase the recovery power of the user's healing skills | 1% - 20% | - 1% to 20% |
Chance 5 % to drain hp from damage | 2% - 3% | Drains 10 HP from the user every 5 seconds |
Chance 5 % to drain sp from damage | 2% - 3% | Drains 10 SP from the user every 5 seconds |
Weapon (1 hand) | Buff Slot | Debuff Slot |
Increase ASPD | 1-10% | - 1 to 10% |
Increase ASPD | 1-2 | - 1 to -2 |
Increase Critical | 1-10 | - 1 to -10 |
Increase Critical Damage | 1%-10% | - 1 to -10% |
Increase Range Damage | 1%-10% | - 1 to -10% |
Increase ATK | 1-50 | - 1 to -50 |
Increase MATK | 1-50 | - 1 to -50 |
Increase ATK | 1-5% | - 1% to -5% |
Increase MATK | 1-5% | - 1% to 5% |
Hit | 1-20 | - 1 to -20 |
2 Handed Weapon | Buff Slot | Debuff Slot |
Increase ASPD | 1% - 15% | - 1 to 15% |
Increase ASPD | 1 - 3 | - 1 to -3 |
Increase Critical | 1 - 15 | - 1 to -15 |
Increase Critical Damage | 11% - 15% | - 1 to 15% |
Increase Range Damage | 1% - 15% | - 1 to 15% |
Increase ATK | 1 - 75 | - 1 to -75 |
Increase MATK | 1 - 75 | - 1 to -75 |
Increase ATK | 1% - 7% | - 1% to -7% |
Increase MATK | 1% - 7% | - 1% to -7% |
Increase HIT | 1 - 30 | - 1 to -30 |
Armor | Buff Slot | Debuff Slot |
Increase ATK | 1% - 10% | -1% to -10% |
Increase MATK | 1% - 10% | -1% to -10% |
Increase DMG to small size | 1% - 10% | -1% to -10% |
Increase DMG to med size | 1% - 10% | -1% to -10% |
Increase DMG to large size | 1% - 10% | -1% to -10% |
Increase DMG to demihuman | 1% - 10% | -1% to -10% |
Increase DMG to Boss | 1% - 10% | -1% to -10% |
Increase DEF | 1% - 5% | -1% to - 5% |
Increase MDEF | 1% - 5% | -1% to - 5% |
Reduce DMG from small size | 1% - 5% | -1% to - 5% |
Reduce DMG from med size | 1% - 5% | -1% to - 5% |
Reduce DMG from large size | 1% - 5% | -1% to - 5% |
Reduce DMG from demihuman | 1% - 5% | -1% to - 5% |
Reduce DMG from Boss | 1% - 5% | -1% to - 5% |
Garment | Buff Slot | Debuff Slot |
Increase ATK | 1% - 10% | -1% to -10% |
Increase MATK | 1% - 10% | -1% to -10% |
Increase DMG to small size | 1% - 10% | -1% to -10% |
Increase DMG to med size | 1% - 10% | -1% to -10% |
Increase DMG to large size | 1% - 10% | -1% to -10% |
Increase DMG to demihuman | 1% - 10% | -1% to -10% |
Increase DMG to Boss | 1% - 10% | -1% to -10% |
Increase DEF | 1% - 5% | -1% to - 5% |
Increase MDEF | 1% - 5% | -1% to - 5% |
Reduce DMG from small size | 1% - 5% | -1% to - 5% |
Reduce DMG from med size | 1% - 5% | -1% to - 5% |
Reduce DMG from large size | 1% - 5% | -1% to - 5% |
Reduce DMG from demihuman | 1% - 5% | -1% to - 5% |
Reduce DMG from Boss | 1% - 5% | -1% to - 5% |
Boots | Buff Slot | Debuff Slot |
Increase ATK | 1% - 10% | -1% to -10% |
Increase MATK | 1% - 10% | -1% to -10% |
Increase DMG to small size | 1% - 10% | -1% to -10% |
Increase DMG to med size | 1% - 10% | -1% to -10% |
Increase DMG to large size | 1% - 10% | -1% to -10% |
Increase DMG to demihuman | 1% - 10% | -1% to -10% |
Increase DMG to Boss | 1% - 10% | -1% to -10% |
Increase DEF | 1% - 5% | -1% to - 5% |
Increase MDEF | 1% - 5% | -1% to - 5% |
Reduce DMG from small size | 1% - 5% | -1% to - 5% |
Reduce DMG from med size | 1% - 5% | -1% to - 5% |
Reduce DMG from large size | 1% - 5% | -1% to - 5% |
Reduce DMG from demihuman | 1% - 5% | -1% to - 5% |
Reduce DMG from Boss | 1% - 5% | -1% to - 5% |
Shield | Buff slot | Debuff Slot |
Increase Max HP | 1% - 5% | -1% to - 5% |
Increase Max SP | 1% - 5% | -1% to - 5% |
Increase Hit | 1 - 20 | -1 to -20 |
Increase DEF | 1 - 25 | -1 to -25 |
Increase MDEF | 1 - 25 | -1 to -25 |
Increase Flee | 1 - 25 | -1 to -25 |
Increase Perfect Dodge | 1 - 10 | -1 to -10 |
Reduce Damage from small size | 1% - 5% | -1% to - 5% |
Reduce Damage from medium size | 1% - 5% | -1% to - 5% |
Reduce Damage from large size | 1% - 5% | -1% to - 5% |