Acolyte
Last updated
Last updated
Acolytes are thoughtful protectors and healers of all that is good in Rune Midgarts. Though they are still new to holy magic, their Heal, Blessing, and Increase Agi skills are vital to turn the tide of the battle. Growing up in the Capital City, Prontera, they learned how their skills can protect fellow adventurers from evil.
Acolytes are not able to equip bladed weapons but their dedication to all that is good allows them to fully support others in all situations. They can be solid tanks given the right attribute and armor.
Once you are Job Level 10, go to the Prontera church in northeast Prontera After entering the church, enter the first portal room on the right. Talk to the Cleric located at the end of the room (prt_church 184/41) who changes your job to Acolyte and rewards you.
To navigate, players can enter /navi prt_church 184/41 in the chat to be guided to the location.
Skill | Description | Levels | Type |
---|---|---|---|
Increases MaxHP and physical defense from VIT of all party members including caster, for the skill's duration. | 10 | Supportive | |
Creates Holy Water with 1 Empty Bottle while standing in water. | 1 | Active | |
Temporarily increases STR, INT, DEX and HIT rate of the specified character. Can also be used to cure a target from Curse and Stone Curse status. When used on Undead and Demon monsters, Blessing will reduce their STR, INT and DEX by 50%. | 10 | Supportive | |
Cancels various abnormal statuses such as Silence, Chaos or Blind from target. | 1 | Supportive | |
Decrease target's Movement and Attack Speeds for the skill's duration. | 10 | Active | |
Increases damage against Demon and Undead monsters. Character level affects damage bonus. Damage increased by this skill is added after final damage is calculated. | 10 | Passive | |
Reduces damage taken from Demon and Undead monsters. Character's Level affects the damage reduction. Damage reduction is added after final damage is calculated. | 10 | Passive | |
Restores target's HP. Skill level, caster's Base Level and total INT affect the amount of HP restored. Weapon refine level and MATK also affect the amount of HP restored. | 10 | Supportive | |
Increases targeted character's Movement and Attack Speed for the duration of skill. Drains 15 HP from the caster after each cast. When used on target that affected by Decrease Agility status, this skill will release target from that status then give target an Increase Agility status. | 10 | Supportive | |
Uses 10 SP to create barrier in 3x3 cells around targeted cell that for 10 sec will protect anyone inside it from long range physical attacks. | 1 | Supportive | |
Uses 10 SP to summon Holy Spirit that will detect hidden characters in 5x5 cells area around the caster for 10 sec. If target is enemy, this skill will inflict Holy elemental magic damage that equal to 145% MATK. | 1 | Offensive | |
Reduces physical defense of Undead elemental and Demon monsters in the caster's vicinity. | 10 | Supportive | |
Teleports caster to other area. Can't be used in an area that protected by Land Protector. | 2 | Supportive | |
Creates a Warp Portal that will teleport those who enter it to another area. Each Warp Portal can teleport up to 8 people. Can't be used in an area that protected by Land Protector. Consumes 1 Blue Gemstone. | 4 | Supportive |
Quest Skills
Skill | Description | Levels | Type | Job Level Requirement | Quest |
---|---|---|---|---|---|
Summons a holy light to inflict 125% MATK as Holy elemental magic damage to counter evil. If the target had Kyrie Eleison effect active, it will be canceled. | 1 | Offensive | 30 |
Level | Bonus Stats |
---|---|
Level: 2 | Luk: 1 |
Level: 6 | Vit: 1 |
Level: 10 | Int: 1 |
Level: 14 | Dex: 1 |
Level: 18 | Luk: 1 |
Level: 22 | Agi: 1 |
Level: 26 | Str: 1 |
Level: 30 | Vit: 1 |
Level: 33 | Int: 1 |
Level: 36 | Dex: 1 |
Level: 38 | Luk: 1 |
Level: 40 | Agi: 1 |
Level: 42 | Str: 1 |
Level: 44 | Vit: 1 |
Level: 46 | Int: 1 |
Level: 47 | Dex: 1 |
Level: 49 | Str: 1 |
Level: 50 | Luk: 1 |
The table above shows the various bonus stats gained by a character at different levels. Each row represents a different level, and the columns show the specific bonus stat gained at that level. The bonus stats include Dex (Dexterity), Str (Strength), Int (Intelligence), Luk (Luck), Agi (Agility), and Vit (Vitality). For example, at Level 2, the character gains 1 point in Luk. At Level 6, the character gains 1 point in Vit.
Equip | Attack Speed | From Novice |
---|---|---|
Bare Handed | 156 | 0 |
Shield | -7 | +3 |
Mace | -5 | +5 |
Rod (One Handed) | -20 | +5 |
ASPD Potions | Usable |
---|---|
✔ | |
✘ | |
✘ |
Concentration
Awakening
Berserk