Archer
Last updated
Last updated
Archers can increase their focus and concentration, usually wielding a bow and arrow, to hunt monsters. Though they prefer sniping monsters from far away, their understanding of the natural forces make them great companions at close quarters during the heat of battle. Growing up surrounded by the luscious trees in Payon, they seek to further enhance their knowledge of the natural forces.
Archers excel in using a bow and elemental arrows that deal even more damage to monsters based on the arrow's element and monster's element.
Once you are Job Level 10, go to the Archer Guild in (payon_in02 64/71). Talk to the Archer Guildsman who changes your job to Archer and rewards you.
To navigate, players can enter /navi payon_in02 64/71 in the chat to be guided to the location.
Fires an arrow at targeted cell damaging all enemies on 3x3 AoE. Enemies that receive damage will be knocked 2 cells backward. The base range of this skill is 9 cells.
10
Offensive
Fires an arrow that will inflict double damage on target. The base range of this skill is 9 cells.
10
Offensive
Boosts AGI and DEX temporarily as well as detects nearby hidden characters in 3x3 AoE.
10
Supportive
Increases DEX.
10
Passive
Increases Attack Range and HIT with Bow class weapons.
10
Passive
Quest Skills
Creates Arrows from specific items. The kind of Arrows produced, as well as the amount, is determined by the items used. This skill fails, if the current Weight is more than 70%.
1
Active
Draws the bowstring to it's limit to fire a volley of arrows which inflicts 150% ATK physical damage and with enough force to push the target 5 cells back.
1
Offensive
Level: 2
Dex: 1
Level: 6
Str: 1
Level: 10
Int: 1
Level: 14
Dex: 1
Level: 18
Dex: 1
Level: 22
Luk: 1
Level: 26
Agi: 1
Level: 30
Dex: 1
Level: 33
Agi: 1
Level: 36
Dex: 1
Level: 38
Str: 1
Level: 40
Str: 1
Level: 42
Dex: 1
Level: 44
Luk: 1
Level: 46
Vit: 1
Level: 47
Int: 1
Level: 49
Agi: 1
Level: 50
Dex: 1
The table above shows the various bonus stats gained by a character at different levels. Each row represents a different level, and the columns show the specific bonus stat gained at that level. The bonus stats include Dex (Dexterity), Str (Strength), Int (Intelligence), Luk (Luck), Agi (Agility), and Vit (Vitality). For example, at Level 2, the character gains 1 point in Dex. At Level 6, the character gains 1 point in Str.
Bare Handed
156
0
Shield
-9
+1
Dagger
-15
0
Bow
-10
N/A
✔
✔
✘
Arrow Shower
Double Strafe
Improve Concentration
Owl's Eye
Vulture's Eye
Arrow Crafting
Charge Arrow
Concentration
Awakening
Berserk