🪄ระบบเอนชานต์
Last updated
Last updated
ผู้เล่นสามารถเพิ่มความสามารถของตัวละครได้โดยการเสริมประสิทธิภาพให้กับอุปกรณ์ของผู้เล่นด้วยระบบ Enchanting แบบใหม่
อุปกรณ์ที่ต้องการเอนชานต์ต้องเป็นอุปกรณ์ +7 ขึ้นไป และมีค่าใช้จ่ายโดยใช้ Vybranium Blessing และ Zeny ขึ้นอยู่กับ ระดับ (Tier) ของอุปกรณ์นั้นๆโดยผู้เล่นสามารถดู Tier List ได้ที่ Equipment Tier Lists การเอนชานต์อุปกรณ์จะทำให้สามารถเพิ่มออปชันให้กับอุปกรณ์ได้สูงสุดห้าออปชัน ออปชันเหล่านี้อาจเป็นได้ทั้งบัฟหรือดีบัฟ เอฟเฟ็กต์ของออปชันจะขึ้นอยู่กับ grade และ Tier ของอุปกรณ์สวมใส่ โดยไม่อิงจากส่วนที่สวมใส่ไว้ในตัวละคร มองหา NPC ที่ชื่อว่า "Enchanter" ที่อยู่ในโซนตีบวก และ Enchantment ของทุกเมือง.
ตั้งอยู่ในแมพอัปเกรดอุปกรณ์ของทุกเมือง
▲ Buff / ▼ Debuff | Equipment Un Grade - Grade D | Equipment Grade C | Equipment Grade B | Equipment Grade A | Equipment Grade Godly |
Slot 1 | ▲ Buff | ▲ Buff | ▲ Buff | ▲ Buff | ▲ Buff |
Slot 2 | ▲ Buff | ▲ Buff | ▲ Buff | ▲ Buff | ▲ Buff |
Slot 3 | ▼ Debuff | ▲ Buff | ▲ Buff | ▲ Buff | ▲ Buff |
Slot 4 | ▼ Debuff | ▼ Debuff | ▲ Buff | ▲ Buff | ▲ Buff |
Slot 5 | ▼ Debuff | ▼ Debuff | ▼ Debuff | ▲ Buff | Special Option |
ผู้เล่นสามารถ Enchant Option ให้กับอุปกรณ์สวมใส่และอาวุธได้ทุกส่วน โดยจะแบ่งออกเป็น 3 ประเภท ดังนี้
การ Enchant Option ให้กับอาวุธ ผู้เล่นจะได้รับคุณสมบัติพิเศษแบบสุ่ม 5 แถว โดยจะได้รับ Buff และ Debuff ตามเกรดของอาวุธ ซึ่งในแต่ละ Tier แตกต่างกันไป
เช่น เมื่อผู้เล่น ทำการ Enchant Options ให้กับอาวุธ Tier 4 ไม่มีเกรด ได้รับ "Atk+20" "Atk+20" "MATK -11" "HIT -4" "ASPD -1%" เท่ากับว่าเมื่อผู้เล่นสวมใส่อาวุธชิ้นนั้นก็จะได้รับค่าสถานะ ATK +40 MATK -11 HIT -4 ASPD -1%
Buff Option | Debuff Option |
---|---|
ATK +1~5 | ATK -1~5 |
ATK +1~2% | ATK -1~2% |
MATK +1~5 | MATK -1~5 |
MATK +1~2% | MATK -1~2% |
HIT +1~2 | HIT -1~2 |
Long Range Attack +1~2% | Long Range Attack -1~2% |
CRI Rate +1 | CRI Rate -1 |
CRI Damage +1~2% | CRI Damage -1~2% |
ASPD +1% | ASPD -1% |
Perfect Dodge +1 | Perfect Dodge -1 |
Dealing damage on small size +1~2% | Dealing damage on small size -1~2% |
Dealing damage on medium size +1~2% | Dealing damage on medium size -1~2% |
Dealing damage on large size +1~2% | Dealing damage on large size -1~2% |
Dealing damage on boss monster +1~2% | Dealing damage on boss monster -1~2% |
Increase effectiveness healing skill 1% | Decrease effectiveness healing skill 1% |
Increase damage on player 1~2% | Decrease damage on player 1~2% |
Buff Option | Debuff Option |
---|---|
ATK +6~10 | ATK -6~10 |
ATK +1~4% | ATK -1~4% |
MATK +6~10 | MATK -6~10 |
MATK +1~4% | MATK -1~4% |
HIT +1~4 | HIT -1~4 |
Long Range Attack +1~4% | Long Range Attack -1~4% |
CRI Rate +1~2 | CRI Rate -1~2 |
CRI Damage +1~4% | CRI Damage -1~4% |
ASPD +1~2% | ASPD -1~2% |
Perfect Dodge +1~2 | Perfect Dodge -1~2 |
Dealing damage on small size +1~4% | Dealing damage on small size -1~4% |
Dealing damage on medium size +1~4% | Dealing damage on medium size -1~4% |
Dealing damage on large size +1~4% | Dealing damage on large size -1~4% |
Dealing damage on boss monster +1~4% | Dealing damage on boss monster -1~4% |
Increase effectiveness healing skill +1% | Decrease effectiveness healing skill 1% |
Increase damage on player 1~4% | Decrease damage on player 1~4% |
Buff Option | Debuff Option |
---|---|
ATK +8~15 | ATK -8~15 |
ATK +3~6% | ATK -3~6% |
MATK +8~15 | MATK -8~15 |
MATK +3~6% | MATK -3~6% |
HIT +2~6 | HIT -2~6 |
Long Range Attack +2~6% | Long Range Attack -2-6% |
CRI Rate +1~3 | CRI Rate -1~3 |
CRI Damage +3~6% | CRI Damage -3~6% |
ASPD +1~3% | ASPD -1~3% |
Perfect Dodge +1~3 | Perfect Dodge -1~3 |
Dealing damage on small size +3~6% | Dealing damage on small size -3~6% |
Dealing damage on medium size +3~6% | Dealing damage on medium size -3~6% |
Dealing damage on large size +3~6% | Dealing damage on large size -3~6% |
Dealing damage on boss monster +3~6% | Dealing damage on boss monster -3~6% |
Increase effectiveness healing skill 1~3% | Decrease effectiveness healing skill 1~3% |
Increase damage on player 3~6% | Decrease damage on player 3~6% |
Buff Option | Debuff Option |
---|---|
ATK +11~20 | ATK -11~20 |
ATK +4~8% | ATK -4~8% |
MATK +11~20 | MATK -11~20 |
MATK +4~8% | MATK -4~8% |
HIT +4~8 | HIT -4~8 |
Long Range Attack +4~8% | Long Range Attack -4-8% |
CRI Rate +3~5 | CRI Rate -3~5 |
CRI Damage +4~8% | CRI Damage -4~8% |
ASPD +1~4% | ASPD -1~4% |
Perfect Dodge +1~4 | Perfect Dodge -1~4 |
Dealing damage on small size +4~8% | Dealing damage on small size -4~8% |
Dealing damage on medium size +4~8% | Dealing damage on medium size -4~8% |
Dealing damage on large size +4~8% | Dealing damage on large size -4~8% |
Dealing damage on boss monster +4~8% | Dealing damage on boss monster -4~8% |
Increase effectiveness healing skill 2~4% | Decrease effectiveness healing skill 2~4% |
Increase damage on player 4~8% | Decrease damage on player 4~8% |
Buff Option | Debuff Option |
---|---|
ATK +13~25 | ATK -13~25 |
ATK +5~10% | ATK -5~10% |
MATK +13~25 | MATK -5~20 |
MATK +5~10% | MATK -5~10% |
HIT +6~10 | HIT -6~10 |
Long Range Attack +5~10% | Long Range Attack -5~10% |
CRI Rate +4~7 | CRI Rate -4~7 |
CRI Damage +8~10% | CRI Damage -8~10% |
ASPD +1~5% | ASPD -1~5% |
ASPD +1 | ASPD -1 |
Perfect Dodge +1~5 | Perfect Dodge -1~5 |
Dealing damage on small size +5~10% | Dealing damage on small size -5~10% |
Dealing damage on medium size +5~10% | Dealing damage on medium size -5~10% |
Dealing damage on large size +5~10% | Dealing damage on large size -5~10% |
Dealing damage on boss monster +5~10% | Dealing damage on boss monster -5~10% |
Increase effectiveness healing skill +3~5% | Decrease effectiveness healing skill 3~5% |
Increase damage on player 5~10% | Decrease damage on player 5~10% |
Buff Option | Debuff Option |
---|---|
ATK +13~25 | ATK -13~25 |
ATK +5~12% | ATK -5~12% |
MATK +13~25 | MATK -13~25 |
MATK +5~12% | MATK -5~12% |
HIT +8~15 | HIT -8~15 |
Long Range Attack +5~12% | Long Range Attack -5~12% |
CRI Rate +5~10 | CRI Rate -5~10 |
CRI Damage +8~12% | CRI Damage -8~12% |
ASPD +1 | ASPD -1 |
Perfect Dodge +1~5 | Perfect Dodge -1~5 |
Dealing damage on small size +6~12% | Dealing damage on small size -6~12% |
Dealing damage on medium size +6~12% | Dealing damage on medium size -6~12% |
Dealing damage on large size +6~12% | Dealing damage on large size -6~12% |
Dealing damage on boss monster +6~12% | Dealing damage on boss monster -6~12% |
Increase effectiveness healing skill 3~5% | Decrease effectiveness healing skill 3~5% |
Increase damage on player 6~12% | Decrease damage on player 6~12% |
Buff Option | Debuff Option |
---|---|
ATK +15~30 | ATK -15~30 |
ATK +5~12% | ATK -5~12% |
MATK +10~30 | MATK -10~30 |
MATK +5~12% | MATK -5~12% |
HIT +1~20 | HIT -1~20 |
Long Range Attack +5~12% | Long Range Attack -5~12% |
CRI Rate +6~12 | CRI Rate -6~12 |
CRI Damage +8~15% | CRI Damage -8~15% |
ASPD +1~2 | ASPD -1~2 |
Perfect Dodge +1~7 | Perfect Dodge -1~7 |
Dealing damage on small size +7~14% | Dealing damage on small size -7~14% |
Dealing damage on medium size +7~14% | Dealing damage on medium size -7~14% |
Dealing damage on large size +7~14% | Dealing damage on large size -7~14% |
Dealing damage on boss monster +7~14% | Dealing damage on boss monster -7~14% |
Increase effectiveness healing skill 4~7% | Decrease effectiveness healing skill 4~7% |
Increase damage on player 7~14% | Decrease damage on player 7~14% |
การ Enchant Option ให้กับอุปกรณ์ป้องกัน ผู้เล่นจะได้รับคุณสมบัติพิเศษแบบสุ่ม 5 แถว โดยจะได้รับ Buff และ Debuff ตามเกรดของอุปกรณ์ป้องกัน ซึ่งในแต่ละ Tier แตกต่างกันไป ผู้เล่นสามารถเสริม Option ให้กับอุปกรณ์ป้องกันได้ทั้งหมด 5 ส่วน คือ "Headgears" ส่วนหัว "Armors" เกราะ "Shields" โล่ "Garments" ผ้าคลุม "Footgear" รองเท้า
เช่น
เมื่อผู้เล่น ทำการ Enchant Options ให้กับอุปกรณ์ป้องกัน "ส่วนหัว" Tier 5 ไม่มีเกรด และ ได้รับสถานะ "Dealing damage on player +2%" "Dealing damage on player +4%" "ASPD -1" "DEF -7 " "MDEF -3" เท่ากับว่าอุปกรณ์ป้องกันของคุณเมื่อสวมใส่ก็จะได้รับสถานะ "Dealing damage on player +6%" "ASPD -1" "DEF -7" "MDEF -3"
เมื่อผู้เล่น ทำการ Enchant Options ให้กับอุปกรณ์ป้องกัน "เกราะ" Tier 5 ไม่มีเกรด และ ได้รับสถานะ "ASPD +1" "Dealing damage on player +4%" "MAX SP -2%" "DEF -4" "FLEE -1" เท่ากับว่าอุปกรณ์ป้องกันของคุณเมื่อสวมใส่ก็จะได้รับสถานะ "ASPD +1" "Dealing damage on player +4%" "MAX SP -2%" "DEF -4" "FLEE -1"
และถ้าหากคุณทำการสวมใส่อุปกรณ์ป้องกันทั้ง "ส่วนหัว" และ "เกราะ" พร้อมกัน ผลรวมของ Enchant Option คือ Dealing damage on player +10% DEF -11 MDEF -3 MAX SP -2% FLEE -1
เมื่อสวมใส่ไอเท็มทั้งสองชิ้นพร้อมกัน ค่าสถานะของ Option Buff และ Debuff จะถูก บวก - ลบ กัน หากได้สถานะเหมือนกัน ยกตัวอย่างเช่น ผล Buff ของ "ส่วนหัว" และ "เกราะ" ที่มีผล Dealing damage on player เหมือนกัน ก็จะถูกนำมาบวกกันเป็น Dealing damage on player +10% และเช่นเดียวกับผลของ Debuff "ส่วนหัว" และ "เกราะ" ที่มี DEF ติดลบ เหมือนกันผลของ Debuff ก็จะนำมาบวกกันเป็น DEF -11 และ ผลของ "ส่วนหัว" และ "เกราะ" ที่มี ASPD ทั้ง Buff และ Debuff ผู้เล่นก็จะไม่ถูกหักหรือเพิ่มค่า ASPD นั่นเอง.
Buff Option | Debuff Option |
---|---|
DEF +1~2 | DEF -1~2 |
MDEF +1 | MDEF -1 |
MAX HP +1% | MAX HP -1% |
MAX HP +1~100 | MAX HP -1~100 |
MAX SP +1~20 | MAX SP -1~20 |
MAX SP +1% | MAX SP -1% |
SP Recovery +1% | SP Recovery -1% |
FLEE +1 | FLEE -1 |
ASPD +1% | ASPD -1% |
Decrease damage from small size by 1% | Increase damage from small size by 1% |
Decrease damage from medium size by 1% | Increase damage from medium size by 1% |
Decrease damage from large size by 1% | Increase damage from large size by 1% |
Decrease damage from Boss race target by 1% | Increase damage from Boss race target by 1% |
Decrease damage from player by 1% | Increase damage from player from 1% |
Dealing damage on player +1% | Dealing damage on player -1% |
Variable cast time -1~2% | Variable cast time +1~2% |
Reduce sp consumtion 1~2% | Increase sp usage 1~2% |
Increase exp gain from monster 1% | Decrease exp gain from monster 1% |
Increase drop rate from monster 1% | Decrease drop rate from monster 1% |
Buff Option | Debuff Option |
---|---|
DEF +1~4 | DEF -1~4 |
MDEF +1 | MDEF -1 |
MAX HP +1~2% | MAX HP -1~2% |
MAX HP +50~200 | MAX HP -50~200 |
MAX SP +10~40 | MAX SP -10~40 |
MAX SP +1% | MAX SP -1~2% |
SP Recovery +1~2% | SP Recovery -1~2% |
FLEE +1~2 | FLEE -1~2 |
ASPD +1~2% | ASPD -1~2% |
Decrease damage from small size by 1% | Increase damage from small size by 1% |
Decrease damage from medium size by 1% | Increase damage from medium size by 1% |
Decrease damage from large size by 1% | Increase damage from large size by 1% |
Decrease damage from Boss race target by 1% | Increase damage from Boss race target by 1% |
Decrease damage from player by 1% | Increase damage from player by 1% |
Dealing damage on player +1% | Dealing damage on player -1% |
Variable cast time -1~2% | Variable cast time +1~2% |
Reduce sp consumtion 1~2% | Increase sp usage 1~2% |
Increase exp gain from monster 1% | Decrease exp gain from monster 1% |
Increase drop rate from monster 1% | Decrease drop rate from monster 1% |
Armors Option Tier 3
Buff Option | Debuff Option |
---|---|
DEF +3~6 | DEF -3~6 |
MDEF +1~2 | MDEF -1~2 |
MAX HP +1~3% | MAX HP -1~3% |
MAX HP +100~300 | MAX HP -100~300 |
MAX SP +30~60 | MAX SP -30~60 |
MAX SP +1~3% | MAX SP -1~3% |
SP Recovery +1~3% | SP Recovery -1~3% |
FLEE +1~3 | FLEE -1~3 |
ASPD +1~2% | ASPD -1~2% |
Decrease damage from small size by 1% | Increase damage from small size by 1% |
Decrease damage from medium size by 1% | Increase damage from medium size by 1% |
Decrease damage from large size by 1% | Increase damage from large size by 1% |
Decrease damage from Boss race target by 1% | Increase damage from Boss race target by 1% |
Decrease damage from player by 1% | Increase damage from player by 1% |
Dealing damage on player +1~2% | Dealing damage on player -1~2% |
Variable cast time -1~2% | Variable cast time +1~2% |
Reduce sp consumtion 1~2% | Increase sp usage 1~2% |
Increase exp gain from monster 1% | Decrease exp gain from monster 1% |
Increase drop rate from monster 1% | Decrease drop rate from monster 1% |
Buff Option | Debuff Option |
---|---|
DEF +4~8 | DEF -4~8 |
MDEF +1~2 | MDEF -1~2 |
MAX HP +2~4% | MAX HP -2~4% |
MAX HP +200~400 | MAX HP -200~400 |
MAX SP +40~80 | MAX SP -40~80 |
MAX SP +2~4% | MAX SP -2~4% |
SP Recovery +2~4% | SP Recovery -2~4% |
FLEE +1~4 | FLEE -1~4 |
ASPD +1~3% | ASPD -1~3% |
Decrease damage from small size by 1~2% | Increase damage from small size by 1~2% |
Decrease damage from medium size by 1~2% | Increase damage from medium size by 1~2% |
Decrease damage from large size by 1~2% | Increase damage from large size by 1~2% |
Decrease damage from Boss race target by 1~2% | Increase damage from Boss race target by 1~2% |
Decrease damage from player by 1~2% | Increase damage from player by 1~2% |
Dealing damage on player +1~3% | Dealing damage on player -1~3% |
Variable cast time -1~2% | Variable cast time +1~2% |
Reduce sp consumtion 1~2% | Increase sp usage 1~2% |
Increase exp gain from monster 1% | Decrease exp gain from monster 1% |
Increase drop rate from monster 1% | Decrease drop rate from monster 1% |
Buff Option | Debuff Option |
---|---|
DEF +5~10 | DEF -5~10 |
MDEF +1~3 | MDEF -1~3 |
MAX HP +2~5% | MAX HP -2~5% |
MAX HP +300~500 | MAX HP -300~500 |
MAX SP +50~100 | MAX SP -50~100 |
MAX SP +2~5% | MAX SP -2~5% |
SP Recovery +2~5% | SP Recovery -2~5% |
FLEE +2~5 | FLEE -2~5 |
ASPD +1 | ASPD -1 |
Decrease damage from small size by 1~2% | Increase damage from small size by 1~2% |
Decrease damage from medium size by 1~2% | Increase damage from medium size by 1~2% |
Decrease damage from large size by 1~2% | Increase damage from large size by 1~2% |
Decrease damage from Boss race target by 1~2% | Increase damage from Boss race target by 1~2% |
Decrease damage from player by 1~2% | Increase damage from player by 1~2% |
Dealing damage on player +1~4% | Dealing damage on player -1~4% |
Variable cast time -1~3% | Variable cast time +1~3% |
Reduce sp consumtion 1~3% | Increase sp usage 1~3% |
Increase exp gain from monster 1% | Decrease exp gain from monster 1% |
Increase drop rate from monster 1% | Decrease drop rate from monster 1% |
Buff Option | Debuff Option |
---|---|
ATK +3~7 | ATK -3~7 |
MATK +3~7 | MATK -3~7 |
DEF +5~10 | DEF -5~10 |
MDEF +2~5 | MDEF -2~5 |
MAX HP +2~5% | MAX HP -2~5% |
MAX HP +300~500 | MAX HP -300~500 |
Max Sp +2~5% | Max Sp -2~5% |
MAX Sp +50~100 | MAX Sp -50~100 |
HIT +5~10 | HIT -5~10 |
SP Recovery +3~7% | SP Recovery -3~7% |
FLEE +5~10 | FLEE -5~10 |
ASPD +1 | ASPD -1 |
Decrease damage from Player race by 1~2% | Increase damage from Player race by 1~2% |
Decrease Variable Cast Time 1~3% | Increase Variable Cast Time 1~3% |
Decreases damage from Boss targets by 1~3% | Increases damage from Boss targets by 1~3% |
Increases damage on Player race targets by 1~3% | Decreases damage on Player race targets by 1~3% |
Increases damage on Boss targets by 1~5% | Decreases damage on Boss targets by 1~5% |
Decrease damage from all races except players by 1-3% | Increase damage from all races except players by 1-3% |
Increase exp gain from monster 2% | Decrease exp gain from monster 2% |
Increase drop rate from monster 2% | Decrease drop rate from monster 2% |
Buff Option | Debuff Option |
---|---|
ATK +5~10 | ATK -5~10 |
MATK +5~10 | MATK -5~10 |
DEF +8~15 | DEF -8~15 |
MDEF +3~7 | MDEF -3~7 |
MAX HP +5~10% | MAX HP -5~10% |
MAX HP +100~500 | MAX HP -100~500 |
Max Sp +4~7% | Max Sp -4~7% |
MAX Sp +10~100 | MAX Sp -10~100 |
HIT +11~20 | HIT -11~20 |
SP Recovery +5~10% | SP Recovery -5~10% |
FLEE +8~15 | FLEE -8~15 |
ASPD +1 | ASPD -1 |
Decrease damage from Player by 1~3% | Increase damage from Player by 1~3% |
Variable cast time -1~3% | Variable cast time +1~3% |
Decreases damage from Boss targets by 1~4% | Increases damage from Boss targets by 1~4% |
Dealing damage on player +1~5% | Dealing damage on player -1~5% |
Increases damage on Boss targets by 1~5% | Decreases damage on Boss targets by 1~5% |
Decrease damage from all races except players by 1-5% | Increase damage from all races except players by 1-5% |
Increase exp gain from monster 2% | Decrease exp gain from monster 2% |
Increase drop rate from monster 2% | Decrease drop rate from monster 2% |
การ Enchant Option ให้กับอุปกรณ์ระดับเทพ ผู้เล่นจะได้รับคุณสมบัติพิเศษแบบสุ่ม 5 แถว โดยจะได้รับเฉพาะ Buff เท่านั้น 4 แถว และจะได้ Special Options 1 แถว แบบสุ่ม
เช่น หากคุณ Enchant Option ให้กับอุปกรณ์ God Tiers และได้รับ Option
"DEF+20" 1 แถว "Decrease damage from Player race by 5%" 1 แถว "Increases damage on Player race targets by 10%" 1 แถว "Decrease Variable Cast Time 5%" 1 แถว และได้รับ Special Option Decrease damage from Player race by 15% 1 แถว เมื่อผู้เล่นสวมใส่อุปกรณ์ชิ้นนั้นก็จะได้รับค่าสถานะพิเศษ DEF+20 Decrease damage from Player race by 20% Increases damage on Player race targets by 10% Decrease Variable Cast Time 5%
Buff Option |
---|
DEF +5~20 |
MDEF +3~15 |
MAX HP +5~20% |
MAX HP +500~1000 |
Max Sp +5~20% |
MAX Sp +50~300 |
SP Recovery +1~10% |
HP Recovery +1~20% |
FLEE +5~30 |
ATK +10~40 |
ATK +5~15% |
MATK +10~40 |
MATK +5~15% |
HIT +10~50 |
Long Range Attack +5~15% |
CRI Rate +1~10 |
CRI Damage +5~20% |
ASPD +1~5 |
Perfect Dodge +1~10 |
Decrease damage from Player race by 1~5% |
Decrease Variable Cast Time 1~10% |
Decreases damage from Boss targets by 1~10% |
Increases damage on Player race targets by 1~20% |
Increases damage on Boss targets by 1~20% |
Special Buff |
---|
ASPD +1~3 |
ATK +1~30 |
ATK +1~15% |
MATK +1~30 |
MATK +1~15% |
Long Range Attack +1~15% |
CRI Rate +1~10 |
CRI Damage +1~20% |
HIT +1~25 |
Max Hp +1~15% |
Def +1~25 |
Max Sp +1~15% |
Decrease Variable Cast Time 1~7% |
Decrease damage from Player race by 1~15% |
Increases damage on Player race targets by 1~15% |
Increases damage on Boss targets by 1~15% |
ทั้งนี้รายละเอียดของ Equipment ในแต่ละ Tiers สามารถดูได้ที่หน้า "ระดับของอุปกรณ์สวมใส่"